Table of contents
Part I Markets in Context
- Key principles
- Markets in context
Part II Resource Allocation for People
- Affordability
- Preferences
- Utility functions
- The most preferred, affordable bundle
- Demand functions
- Price changes
- The CES utility function
Part III Resource Allocation for Firms
- Production
- Cost Functions
- Costs and Planning
- Firm Supply in Perfect Competition
- Equilibrium in Perfect Competition
Part IV Market Power
- Monopoly
- Price discrimination
- Oligopoly
- Game theory: concepts
- Game theory: applications
Part V: Welfare
- Exchange
- Production and distribution
- Externalities
- Public goods
Part VI: Behaviour
- Personal choice
- Inter-temporal choice
- Choice and risk
- Rationality and behaviour
Part VII: Applying Game Theory
- Games with imperfect information
- Product differentiation
- Auctions
- Afterword