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Beginning C# 2008 Objects

From Concept to Code

Author(s):
Publisher:

Apress

Pages: 680
Downloads:

Flyer

Further Actions:

Recommend to library

AVAILABLE FORMATS

Paperback - 9781430210887

23 October 2008

$49.99

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Ebook - 9781430210870

25 March 2009

$39.99

In stock

All prices are shown excluding Tax

Updated with the changes to C#, Beginning C# 2008 Objects: From Concepts to Code introduces complete beginners to C# coding practice with a solid methodological foundation written by two critically–acclaimed experts in the...

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Updated with the changes to C#, Beginning C# 2008 Objects: From Concepts to Code introduces complete beginners to C# coding practice with a solid methodological foundation written by two critically–acclaimed experts in the field, already authors of the best–selling Beginning C# Objects.

By building from first principles in object–oriented terminology, then advancing through application design with Unified Modeling Language (UML) into practical examples, Beginning C# 2008 Objects: From Concepts to Code provides a foundational guide written from the perspective of two experienced, working authorities on C#.

Working coders will benefit from the object–oriented cast of the book and its section on use–case modeling. This is the book to read if you want to deepen and advance your existing professional development in C# with an eye towards advancing out of pure coding work.

For the reader wishing to “simply learn C# ”, this book will provide exactly that. In addition to listing code and syntax, Beginning C# 2008 Objects: From Concepts to Code also walks you through the design and architecting of a functioning C# application, showing the “why” and the “how” of the development decisions that go into professional C# coding.

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Nearly every C# programmer needs to master object-oriented programming!

This is an update to the critically acclaimed previous edition

Written by an experienced author team in a classic Apress Beginner tutorial template

A Little Taste of C#
Abstraction and Modeling
Objects and Classes
Object Interactions
Relationships Between Objects
Collections of Objects
Polymorphism and Some Final Object Concepts
Object Modeling 101
The Object Modeling Process in a Nutshell
Formalizing Requirements Through Use Cases
Modeling the Static/Data Aspects of the System
Modeling the Dynamic/Behavioral Aspects of the System
Wrapping Up Our Modeling Efforts
Translating a UML “Blueprint” into C# Code
A Deeper Look at C#
Transforming Our UML Model into C# Code
Rounding Out Our Application, Part 1: Adding File Persistence
Rounding Out Our Application, Part 2: Adding a Graphical User Interface
Next Steps.
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Grant Palmer is the author of the acclaimed Java Programmer's Reference and is a recognized expert in both the C# and Java languages. Grant has worked as a scientific programmer in the Space Technology Division at NASA's Ames Research Center for the past 20 years. This has involved working with Java since 1996, developing programs for scientific applications as well as converting older FORTRAN and C applications to the Java and C# platforms.

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Grant Palmer is the author of the acclaimed Java Programmer's Reference and is a recognized expert in both the C# and Java languages. Grant has worked as a scientific programmer in the Space Technology Division at NASA's Ames Research Center for the past 20 years. This has involved working with Java since 1996, developing programs for scientific applications as well as converting older FORTRAN and C applications to the Java and C# platforms.

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