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Game Theory (2nd Edition)

A Multi-Leveled Approach

Author(s):
Publisher:

Springer

Pages: 494
Further Actions:

Recommend to library

AVAILABLE FORMATS

Paperback - 9783662518779

01 November 2016

$89.99

In stock

Ebook - 9783662469507

04 June 2015

$71.99

In stock

All prices are shown excluding Tax

This textbook presents the basics of game theory both on an undergraduate level and on a more advanced mathematical level. It is the second, revised version of the successful 2008 edition. The book covers most topics of...

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This textbook presents the basics of game theory both on an undergraduate level and on a more advanced mathematical level. It is the second, revised version of the successful 2008 edition. The book covers most topics of interest in game theory, including cooperative game theory. Part I presents introductions to all these topics on a basic yet formally precise level. It includes chapters on repeated games, social choice theory, and selected topics such as bargaining theory, exchange economies, and matching. Part II goes deeper into noncooperative theory and treats the theory of zerosum games, refinements of Nash equilibrium in strategic as well as extensive form games, and evolutionary games. Part III covers basic concepts in the theory of transferable utility games, such as core and balancedness, Shapley value and variations, and nucleolus. Some mathematical tools on duality and convexity are collected in Part IV. Every chapter in the book contains a problem section. Hints, answers and solutions are included.

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Teaches the basics of game theory on a thorough level

Adapted for the needs of both undergraduate and graduate students

Covers most topics of interest in game theory, including cooperative game theory

Introduction
Part I Thinking Strategically
Finite Two-Person Zero-Sum Games
Finite Two-Person Games
Finite Extensive Form Games
Finite Games with Incomplete Information
Noncooperative Games: Extensions
Repeated Games
An Introduction to Evolutionary Games
Cooperative Games with Transferable Utility
Cooperative Game Models
Social Choice
Part II Noncooperative Games
Matrix Games
Finite Games
Extensive Form Games
Evolutionary Games
Part III Cooperative Games
TU-Games: Dominationa, Stable Sets, and the Core
The Shapley Value
Core, Shapley Value, and Weber Set
The Nucleolus
Special Transferable Utility Games
Bargaining Problems
Part IV Tools.

“It can be used at an advanced undergraduate course or a graduate course. … I found the book very well written and appropriate for a game theory course focused on business and economics students and applications. Some of the problems are very challenging but most of them are at the appropriate level and the reader will have some fun and learn from them. This is a book that I recommend if you are interested in game theory … .” (Philosophy, Religion and Science Book Reviews, bookinspections.wordpress.com, June, 2016)
“This book is therefore a very successful work on the task of providing the largest number of readers, independently of the initial levels of knowledge, an introduction to game theory simultaneously accessible and rigorous, with a wide exemplification of applications, allowing them to achieve efficiently an advanced level of knowledge in the field. Indispensable for teachers and both undergraduate and graduate students in game theory. Also for business and economics professionals, and everybody curious on these matters.” (Manuel Alberto M. Ferreira, Acta Scientiae et Intellectus, Vol. 2 (4), 2016)
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Hans Peters studied mathematics at the Radboud University (Nijmegen, The Netherlands), where he graduated in 1982. Since 1984 he has been working at Maastricht University, at the Department of Quantitative Economics and the Department of Mathematics. He received his Ph.D. from Radboud University in 1986.

He is Professor of Quantitative Economics, in particular Mathematical Economics, at the Department of Quantitative Economics, School of Business and Economics, Maastricht University. He is also Honorar Professor at the Rheinisch-Westfälische Technische Hochschule, Aachen, Germany.

He is a Fellow of the Society for the Advancement of Economic Theory SAET.

His main research interests are game theory and social...

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Hans Peters studied mathematics at the Radboud University (Nijmegen, The Netherlands), where he graduated in 1982. Since 1984 he has been working at Maastricht University, at the Department of Quantitative Economics and the Department of Mathematics. He received his Ph.D. from Radboud University in 1986.

He is Professor of Quantitative Economics, in particular Mathematical Economics, at the Department of Quantitative Economics, School of Business and Economics, Maastricht University. He is also Honorar Professor at the Rheinisch-Westfälische Technische Hochschule, Aachen, Germany.

He is a Fellow of the Society for the Advancement of Economic Theory SAET.

His main research interests are game theory and social choice theory, and he is currently an editor of Social Choice and Welfare, Games and Economic Behavior, and Mathematical Social Sciences, and main editor of the Theory and Decision Library Series C: Game Theory, Social Choice, Decision Theory, and Optimization, published by Springer (http://www.springer.com/series/6618).

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