Fundamentals of Java Programming
Author(s):Mitsunori Ogihara
Springer
Categories:
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Paperback - 9783030077853
30 January 2019
€73.84
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Hardcover - 9783319894904
14 July 2018
€73.84
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Ebook - 9783319894911
13 July 2018
€56.99
In stock
Making extensive use of examples, this textbook on Java programming teaches the fundamental skills for getting started in a command-line environment. Meant to be used for a one-semester course to build solid foundations in...
Show MoreMaking extensive use of examples, this textbook on Java programming teaches the fundamental skills for getting started in a command-line environment. Meant to be used for a one-semester course to build solid foundations in Java, Fundamentals of Java Programming eschews second-semester content to concentrate on over 180 code examples and 250 exercises.
Key object classes (String, Scanner, PrintStream, Arrays, and File) are included to get started in Java programming. The programs are explained with almost line-by-line descriptions, also with chapter-by-chapter coding exercises.
Teaching resources include solutions to the exercises, as well as digital lecture slides. Show Less
Key object classes (String, Scanner, PrintStream, Arrays, and File) are included to get started in Java programming
Concise coverage of the fundamental conceps of Java programming uses line-by-line descriptions of code examples, without using graphics
Source codes of the code examples available electronicallyAn ample amount of exercise (250+) are included for each chapter, with a solutions manually available
A complete set of lectures slides available to instructors
2 Our First Programs
3 Using Data for Computation
4 Reading Keyboard Input
5 Decomposing Code into Components
6 Passing Values to and from Methods
7 For-Loops
8 Using Conditions to Control the Flow
9 Formatted Printing using printf
10 String Methods for Text Processing
11 Branching Using Switch Segments
12 While and Do-while Loops
13 Arrays
14 Class Arrays, Resizing Arrays, and Arrays with Capacity
15 Multidimensional Arrays
16 Class File
17 Designing Object Classes
18 Interfaces, Subclasses, Inheritance, and Polymorphism
19 Cumulative Algorithms
20 Recursive Algorithms.